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WotLK Tanking Change – Major AoE Buffs

September 29, 2008 by · Leave a Comment 

There’s been a lot of discussion recently regarding tanking, specifically how each tank in the WotLK will be able to effectively handle AoE pulls. Druids in particular are probably the worst off in this respect, but a major change to druid’s swipe ability should help quell some of these concerns.

Swipe Limit RemovedGhostcrawler

We are going to remove the target limit on Swipe.
This change is pretty big, mainly for PvE as it should remove many difficulties feral druids have with maintaining similar AoE aggro compared to paladins and warriors. To me this change is more than just a buff to druid’s tanking abilities, it’s a fundamental shift in Blizzard’s thought process for tanking in Wrath of the Lich King.
Warrior Thunderclap Buffed – Ghostcrawler
Swipe should not be limited by targets. This goes for Thunderclap too.
Just like the buff to swipe this change will effectively bring warriors on par with paladins as far as AoE tanking goes.
Tanking in Lich King - Ghostcrawler
Any LK encounter really. We know the BC encounters were not designed to be tanked by any tank.
This type of thinking is bigger than any buff or nerf Blizzard could ever institute, because it tackles the problem at it’s root. By fixing the tanking issues at the instance level we should see additional balance issues solve themselves, thus avoiding these type of mass class overhauls WoW has become all too known for.
I hope we see a simlar approach taking to arena and PvP as further testing and changes are made for WotLK.

Zul’Aman Bear Boss Strategy

July 13, 2008 by · Leave a Comment 

bear boss strategyNalorakk is the first boss of Zul’Aman and is known as the bear avatar of the dungeon. While it is the first encounter it is by no means an easy fight. More than anything is encounter requires both very attentive tanks and healers with quick reaction.

Bear Boss Strategy

Nalorakk has two forms, troll and bear. These two forms will alternate throughout the fight and require a separate tank for each stage. For simplicity purposes let’s go through all of the attacks you’ll be dealing with in each stage.

Troll Form

Brutal Swipe – This is a physical damage attack that deals 28,500-31,500 in a 180 degree cone in front of the boss. Now obviously this would be too much damage for even the best geared tanks, so it’s of utmost importance that both tanks stand on top of each other. This will split the damage between the tanks, making it a manageable amount for your healers to handle

Surge – The bear boss will charge a target, knocking them back and doing 3,700 to 4,300 damage. Nalorakk periodically will use this ability, typically on the ranged classes standing furthest away from him. For this reason it’s important healers stand between tanks and ranged DPS, so they can continue to heal without interruption.

Mangle – Causes all bleed effects to do 100% damage for 60 seconds. Only a factor between transitions, not much you can do it avoid this. If a tank gets mangled they should make certain to call it out in raid chat or on your voice communication server. This way healers can increase healing on that target in the event he gets hit by a lacerating slash or rend flesh.

Bear Form

Lacerating Slash – Causes the target to bleed for 1735 damage, ticks ever 2 seconds for a duration of 18 seconds.

Rend Flesh – Deals 5,525 to 7,475 physical damage and also applies a 2335 damage bleed, the bleed ticks every 1 second for 5 seconds. As I mentioned above, you need to be very aware of both of these bleed attacks. If you take a mangle and a bleed immediately after you’re going to be feeling it. Informing your healers immediately of these debuffs is crucial.

Deafening Roar – This ability will deal 1235 to 1365 to all members of your raid. Additionally, it also casts a 2 second silence on your raid. This is the major make or break point for the healers in your raid. Granted, 2 seconds is quite short, if a tank isn’t properly HoT’d up and is taking large amounts of damage they could easily die. The bear boss will roar twice during his bear phase, be aware of this and plan ahead.

Bear Boss Tanking Strategy

In order to properly tank the bear boss you will need two tanks, one of each of Nalorakk’s two phases. While any tanking class is capable of doing either phase it is preferential not to have a protection paladin tank the bear phase. This is due to the deafening roar ability, which will silence the paladin, preventing him from using his most potent threat producing abilities.

The most important aspect of this encounter revolves around the tanks maintaining proper positioning. If both tanks are not standing in front of the bear boss during a brutal swipe then the damage will not be split, likely killing the tank in one shot.

General Bear Boss Mechanics

The only other major point you’ll want to be aware of is the engage timer. Nalorakk will enrage after 10 minutes, that said, the only way you’d hit this timer is if your damage dealers were severely lacking. Just maintain the raid’s focus, settle in, and get done what has to be done.

Now, enough boring mechanics…onto the loot!

Bear Boss Loot

Badge of Justice (Drops 100% of the time, everyone in the raid gets one)
Fury
Fury of the Ursine
Bladeangel’s Money belt
Jungle stompers
Robes of Heavenly Purpose
Pauldrons of Primal Fury
Mask of Introspection
Formula: Enchant Weapon – Executioner

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