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Wrath of the Lich King Paladin Talents

July 19, 2008 by Zuggy · 2 Comments 

paladin talentsWell, we’re finally hearing some of the updated wrath of the lich king paladin talents. Below are a listing of all currently updated talents on the beta client.

Holy

Blessed Hands (20 Points Required in Holy, 2 Ranks) - Reduces the mana cost and increases the resistance to Dispel effects of all Hand spells by 15/30%

Infusion of Light (35 Points Required in Holy, 2 Ranks)
- Your Holy Shock critical hits reduce the cast time of your next Holy Light spell by 1.25/2.5 secs.

Sacred Cleansing (40 Points Required in Holy, 3 Ranks) - Your Cleanse spell has a 10/20/30% chance to increase the target’s resistance to Disease, Magic and Poison by 30% for 10 sec.

Enlightened Judgements (40 Points Required in Holy, 2 Ranks) - Increases the range of your Judgement spells by 10/20 yards.

Judgements of the Pure (45 Points Required in Holy, 5 Ranks) - Your Judgement spells increase your casting and melee haste by 2/4/6/8/10% for 30 secs.

Beacon of Light (50 Points Required in Holy) - The target becomes a Beacon of Light, healing all party or raid members within 10 yards for 2000 over 15 sec.

* Rank 5: Level 80, 2330 mana, 1.5 sec Cast

Protection

Hammer of the Righteous (50 Points Required in Protection) - Hammer the current target and up to 2 additional nearby targets, causing $s1% of weapon damage as Holy damage. This ability causes high threat.

Retribution

Heart of the Crusader (5 Points Required in Retribution, 5 Ranks) - In addition to the normal effect, your Judgement spells will also increase the critical strike chance of all attacks made against that target by 1/2/3/4/5%.

Sanctified Retribution (20 Point Required in Retribution, 1 Rank) - Damage caused by targets affected by Retribution Aura is increased by 2%.

Sheath of Light (20 Points Required in Retribution, 3 Ranks) - Increases your spell power by an amount equal to 10/20/30% of your attack power and your critical healing spells heal the target for 20/40/60% of the healed amount over 12 seconds.

Sanctified Wrath (35 Points Required in Retribution, 2 Ranks) - Increases the critical strike chance of Hammer of Wrath by 25/50%, reduces the cooldown of Avenging Wrath by 30/60 secs and while affected by Avenging Wrath 25/50% of all damage caused bypasses damage reduction effects.

Swift Retribution (40 Points Required in Retribution, 3 Ranks)
- Your Retribution Aura also increases casting, ranged and melee attack speeds by 1/2/3%.

The Art of War (40 Points Required in Retribution, 3 Ranks) - Your damaging Crusader Strikes have a 5/10/15% chance to cause your next Judgement spell to cause double damage.

Righteous Vengeance (45 Points Required in Retribution, 5 Ranks) - Increases critical damage bonus of all attacks by 3/6/9/12/15%

Divine Storm (50 Points Required in Retribution) - An instant weapon attack that causes Holy damage to up to ${$i-1} enemies within $a1 yards. The Divine Storm heals up to 3 party or raid members totalling $s2% of the damage caused.

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