Grand Widow Faerlina 10-Man Boss Strategy
November 26, 2008 by Zuggy · 6 Comments
Make sure to check out the complete Naxxramas 10-Man Instance and Boss Strategy Guide.
Grand Widow Faerlina is the 2nd boss of the spider wing in Naxxramas. This encounter features 4 adds in addition to the primary boss, Faerlina. For this reason you’ll definitely need both a strong main and off-tank.
Grand Widow Faerlina Abilities
- Poison Bolt Volley – Hits the closest 5 players with a poison that deals 2625-3375 damage and applies a Dot that deals 1480-1720 nature damage every 2 seconds, lasts 8 seconds. This poison is dispellabe.
- Rain of fire – Casts rain of fire on a random location in the room that deals 2775-3225 fire damage every 2 seconds.
- Frenzy – Used every 60-80 seconds. Increases melee damage by 150%, haste by 50%, and size by 50%. To stop the frenzy you must kill a worshiper add.
Worshiper Notes
- 4 Worshipper adds
- These must be off tanked
- Killing a worshiper add will cast widow’s embrace on Faerlina. This will remove her enrage if she is enraged and silence casts / delay the next enrage for 30 seconds.
Grand Widow Faerlina Boss Strategy
There are 3 fairly basic boss elements in this encounter that we’re going to have to deal with.
First, the poison bolt volly. As I mentioned above the poison bolt will hit the closest 5 players within range. You’ll want to make sure your poison dispelers in the raid are aware of this and quickly get the DoT removed.
Secondly, we have the rain of the fire. Nothing too suprising here…don’t stand in the rain of fire / if you’re in the rain of fire move out. The rains are random, so just be on the lookout of the fire and adjust to it’s position.
Thirdly…
Tanking Faerlina & Worshipers
You’ll want to have your main tank on faerlina and your off tank holding aggro on all 4 of the adds. Neither Faerlina or her adds hit all that hard, until the frenzy goes off. If you want to be really careful you’ll need to do the following.
- Get one worshiper fairly low, under 10%
- As soon as Faerlina enrages be ready to finish it off so you remove the enrage
- Following the first enrage get another worshoper low so you may repeat this step for the next enrage
Groups with geared tanks or healers won’t have to be this precise. You could even try for the achievement on Faerlina, which requires you not kill any of the worshiper adds. If you can handle zero adds down then go for it, otherwise simply kill a worshoper each time you need to remove / prevent an enrage.
Position Side Note
Unlike most encounters in Naxx position isn’t a huge issue on this fight. Just spread out around the room so no more than one person gets nailed by a rain of fire. Tank Faerlina towards the middle of the room and off tank the adds up on the stage / platform area.
Naxxramas 10-Man Instance Guide & Boss Strategies
November 24, 2008 by Zuggy · 13 Comments
Naxxramas is an instance that was once located in the Eastern Plaguelands, but for the WotLK expansion it has been re-tuned and moved to Northrend. The instance is now floating above eastern Dragonblight and can be completed by 10 or 25-man groups by playing on normal or heroic modes, respectively.
The instance features four main wings (listed below). The wings may be completed in any order and are required in order to advance to the final wing, Frostwyrm Lair. Frostywyrm Lair holds the instance’s final 2 bosses.
Naxxramas is considered an entry level dungeon for Wrath of the Lich King, in being such it’s certainly more on the easy side. New level 80 players will find it an excellent challenge and place to hone their skills.
Abomination Wing
Spider Wing
Military Wing
Plague Wing
Frostwyrm Lair
New strategies will be added in the coming days.









