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Mage / Rogue vs. Warrior / Druid 2v2 Arena Strategy

September 3, 2008 by S-Scythe · Leave a Comment 

mage rogue 2v2 strategyOh man for every one of you guys out there, you’ll see about thirty of these. Some are competent, others face roll.

Rogue

See if you can find the druid in stealth. Before opening try to sap the warrior if possible. Do a KS lockdown to force the druid to trinket. Once you and your mage have a good CC train rolling on the warrior, Kidney shot again to shatter burst the druid.

Mage

Control the warrior in any way possible. Freeze effects, sheeps, whatever just take him out of the game and kill his carrier.

If the druid can’t be found:

Rogue open on the warrior(save premeditation) to force the druid to come out. Vanish and pull a switch to the druid, run cc trains on the warrior and win. It’s a good idea to not wait for the stealth detect eyes, as a smart druid will go into bear form at this point.

Looking for more strategies? Check out the complete rogue / mage 2v2 arena strategy guide!

Rogue / Rogue Vs. Warrior / Paladin 2v2 Arena Strategy

August 3, 2008 by S-Scythe · 1 Comment 

rogue arena strategyRogue / Rogue vs. warrior / paladin 2v2 is going to give you a headache, and has a very heavy advantage over you, even if you play 100 percent perfectly you still might get a loss, don’t let this cookie-cutter get you down. There’s two strats you can apply do whichever you feel most comfortable with.

Strategy Number 1

Rogue #1(the one with improved EA)

Bust out on the paladin with your first set of cooldowns, you can do a Cs==>Ks combo, or SnD. Honestly with the huge amount of armor a paladin has, SnD would simply be the better use of points here. Pop Evasion + GS(if the warrior is locking you down) and interrupt as many heals as possible. Hit the warrior with a blind. Once the pally pops bubble run away and reset the fight via vanish(try your best to LoS the warrior during bleed effects so he can’t charge and screw you over. Also keep in mind warriors have a 8 yd. dead zone so stay within that you can evade the intercept) Bandage if you have to, and when you can. Once bubble fades down the paladin.

Rogue #2

Get on the paladin aswell, hit the warrior with a quick sap first. Your choice of opener doesn’t matter as much in this phase of the fight. Pop GS + Evasion(If the warrior focuses on you) and cycle through interrupts with your partner, once the paladin bubble pops get ready to reset the fight. Heal up a bit if you have to, and go in with a garrote opener on the paladin snuff ‘em. Hit the warrior with your blind, during the paly blow-up phase(your partner forced his trinket with his frst blind earlier on in the match).

Strategy Number 2

Rogue #1

Get on the paladin, and manage energy for interrupts. Keep up SnD as it will help damage pressure. Evasion +GS if the warrior gets to you. Once the pally bubbles reset the fight and down him once his bubble is up. Be ready to CC the warrior when going for the kill

Rogue #2

Lockdown the warrior with CS going into KS. Keep him off your partner in anyway you can. Be ready to use Evasion + GS yourself as the warrior might get aggravated and attempt to down you. If the warrior pops his trinket on anything hit him with a blind, and help your partner force the pally bubble. Once the pally’s bubble is up snuff ‘em. Again be ready for a CC train on the warrior when you’re going for a kill on the pally.

Looking for more rogue / rogue action? Check out Scyth’s the full strategy guide, rogue / rogue 2v2 arena strategy!

Rogue / Rogue Vs. Priest / Rogue 2v2 Arena Strategy

July 25, 2008 by S-Scythe · 1 Comment 

rogue 2v2 arena tacticThis Strategy is no  longer valid and has been completly rewritten, click the link to view the updated strategy. Rogue / Rogue vs. Priest / Rogue 2v2 Strategy.

Playing rogue / rogue vs. priest / rogue 2v2 is no easy task. This team is easily one of your hardest match-ups being Undead or a Human would really help here, but hey who knew racials would play a factor 4 years ago??? Moving on this match will be about medium length, so not quite as fast as the others.

Rogue #1

If you or your partner finds the opposing rogue call it out, sap him, /laugh at him. Now get on the priest with a CS==>Expose Armor combo and wail on him. Blind the rogue to force his trinket, call it out to your partner and do everything in your power to down the priest asap.

Rogue #2

If you found the rogue and are done /laughing at him, then go help out your partner, duh. Use a garrote opener going into a KS Lockdown. Once your partner forces the rogue’s trinket hit him with another blind(again due to DR you have 5 sec to down the priest or before you have to vanish/sap him) Do everything in your power to kill that priest. The blind orders can be interchangeable depending on who’s closer to who.

“The rogue isn’t Shadowstep, and decided to do what’s best for his combo?! SAY WHAT?!!!”

If the rogue isn’t Shadowstep(thus having no cheat death) he or she could also be a viable kill target. Toss a few bleed effects, lockdowns, and 2-4 openers on him he’s done.

I’ll say it again, it’s a hard match-up guys, so don’t let it bring you down if you lose.

Looking for more rogue / rogue action? Check out Scyth’s the full strategy guide, rogue / rogue 2v2 arena strategy!

Rogue / Rogue Vs. Warlock / Rogue 2v2 Arena Strategy

July 22, 2008 by S-Scythe · 2 Comments 

This rogue / rogue vs. warlock / rogue 2v2 arena strategy demands you move fast. If you’re dealing with human rogues then you have to get on the warlock quick no question. If you’re talking a human with paranoia you’re done. The sheer amount of stealth detection will make it extremely difficult to get an opener.

Rogue #1

Open up on the lock with CS going into Expose Armor. Continue to wail on him, the opposing rogue will most likely open on you (as you should be the first one to open), hit him with a quick blind and call his trinket. If you’re dotted don’t cloak quite yet(DoTs give you the freedom to trinket something like a KS lockdown or maybe a fear, but really never let a lock get a fear off.) Manage your energy wisely, as you’ll have to be on the alert with interrupts.

Rogue #2

Open on the lock with a garrote, and hit him with a Kidney shot. Once the enemy rogue trinkets blind him(You now have 5 seconds to down the lock OR 5 seconds before you have to vanish/sap him). Again don’t immediately Cloak while you have DoTs as you’re given the freedom of trinketing.

This is a very quick match, and it’s almost a win every time if you get the opener. Locks are good at surviving burst damage, so don’t get frustrated.

Looking for more rogue / rogue action? Check out Scyth’s the full strategy guide, rogue / rogue 2v2 arena strategy!

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