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Level 80 Shaman Skills

August 27, 2008 by · 1 Comment 

level 80 shaman skillsWrath of the Lich King is going to have a lot in store for the Shaman class. The new abilities that Shaman will gain promise to help bridge the gap between the crowd control based classes and the movement based classes while keeping the burst damage that shaman have come to know and love. Here are some of the new skills and abilities that shaman will be gaining on their journey to level 80.

Earthliving Weapon
90 Mana
Instant cast
Requires Melee Weapon

Imbue the Shaman’s weapon with earthen life. Increases healing done by 26 and each heal has a 20% chance to proc Earthliving on the target, healing an additional 360 over 12 sec. Lasts 30 minutes.

Earthliving weapon is a spell gained at level 30 and a new rank will become available every 10 levels after that. While the exact values of the effect are not set in stone for all the different ranks, it is fairly certain that this ability will be a staple in any Restoration Shaman’s arsenal.

Some notes on this ability from WotLK beta:

  • The heal proc has the ability to proc off of each jump on a Chain Heal
  • The healing done by the HoT and the threat associated with that heal are both credited to the caster of the heal, not the recipient like Prayer of Mending or Lifebloom’s final tick.
  • Like Lifebloom, the HoT ticks every second.

Lava Burst
655 Mana
2 sec cast
30 yd range
8 sec cooldown

You hurl molten lava at the target, dealing 888 to 1132 Fire damage. If Flame Shock is on the target, Lava Burst will consume the Flame Shock, causing Lava Burst to critically hit.

Obtained at level 75, this ability is not only going to help keep elemental shaman PvE more exciting than spamming lightning bolts but it will be great for a burst damage setup in PvP. If you flame shock, wait a few seconds for your shock cooldown to tick down and get setup for a cast (or cast lightning bolts if you don’t have to move), Lava Burst, Elemental Mastery Chain Lightning, Earth Shock, you are going to be putting out a powerful punch that will be tough for healers to react to if they don’t see it coming.

Some notes from WotLK beta:

  • Enhancement shaman specced for Elemental Devastation and Maelstorm Weapon will see great synergy by keeping flame shock on their target, waiting for a Maelstorm Weapon proc (Instant cast spells after you critically strike in melee 5 times), then Lava Bursting to guarentee a spell crit which will keep Elemental Devastation up (9% Melee Crit)
  • The strength of this spell will cause enhancement shaman to use less earth shocks in times where and interrupt isn’t needed. This frees up stormstrike debuffs for other classes that will be using them like Marks Hunters, Rogues, Elemental Shaman, and Balance Druids.

Hex
150 mana
1.5 sec cast
45 sec cooldown
20 yd range

Transforms the enemy into a frog. While hexed, the target cannot attack or cast spells. Damage caused may interrupt the effect. Lasts 30 sec. Only one target can be hexed at a time. Only works on Humanoids and Beasts.

After four years in the making, player-controlled shaman finally get the ability that their server-controlled NPC brothers have had for years. One significant thing about this spell is that it is more like a fear on a long cooldown than a sheep. The target may have slight damage caused to it and being hexed will not cause the target to heal.

Some notes from WotLK beta:

  • Hex is currently a Curse, so only mages, druids and resto specced shaman can remove the spell.
  • Hex uses a polymorph mechanic so classes that have abilities which remove those effects, like druids that shapeshift, will be able to get out of it.
  • The CD is long enough that it can be used in many situations where sap would be used in a 5 man instance. You can also use the ability to re-apply crowd control to a target who’s sap had ended.

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