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Wrath of the Lich King Hunter Talents

July 20, 2008 by Zuggy · 1 Comment 

Good news for all you hunters out there, we finally have the official wrath of the lich king hunter talents. A good friend of mine who has the beta took some great screen shots for us, detailing all of the new and updated hunter talents.

Beast Mastery Hunter Talents

Aspect Mastery (Rank 5/5) - Increases the mana returned from your aspect of the viper by 10% reduces the damage done to you while in aspect of the monkey by 10% and increases the attack power bonus gained with aspect of the hawk by 10%.

Cobra Strikes (Rank 3/3) - You have 60% chance when you critically hit with Arcane Shot, steady shot or kill shot to cause your pet’s next 3 special attacks to critically hit.

Invigoration (Rank 2/2) - When your pet scores a critical hit with a special ability you instantly regain 2% mana.

Longevity (Rank 3/3) - Reduces the cooldown on your Bestial wrath, intimidation and pet special abilities by 30%.

Master’s Call (Rank 1/1) - Your pet attempts to remove all stun and movement impairing effects on the target, and cause them to be immune to all effects for 4 seconds.

Marksmanship Hunter Talents

Careful Aim (Rank 3/3) - Increases your ranged attack power by an amount equal to 100% of your total intellect.

Chimera Shot (Rank 1/1) Costs 540 Mana, Instant Cast, 10 Second Cooldown, 5-35 range - You deal 30% weapon damage, consuming the current String on your target and triggering an effect…

Serpent Sting - Instantly deals 40% of the damage done by your serpent sting.

Viper Sting - instantly burns 30% of the amount of your mana drained on your viper sting, restoring 100% back to you

Scorpid Sting - reduces damage done by the target’s next three attacks by 60%. The damage reduction is diminished by 20% following each attack. Lasts 10 seconds.

Focused Aim (Rank 3/3) - Gives you a 70% chance to avoid interruption caused by damage while casting Aim shot and Steady Shot.

Go for the Throat (Rank 2/2) - Your ranged critical hits cause your pet to generate 50 focus.

Improved Steady Shot (Rank 3/3) - Your steady shot hits have a 5% chance to increase the damage done by your next Aim Shot, Arcane Shot or Kill shot by 30%, and reduce the mana cost of your next aim shot, arcane shot or kill shot by 25%.

Lethal Shots (Rank 5/5) - Increases your critical strike chance with ranged weapons by 5%.

Marked for Death (Rank 5/5) - Increases damage done by your shots to marked targets by 5%, and increases the critical strike damage bonus of your Aim shot, Steady Shot and kill by by 10%.

Mortal Shots (Rank 5/5) - Increases your ranged weapon critical strike damage bonus by 30%.

Piercing Shots (Rank 3/3) - Your steady shot and Aim shot abilities ignore 6% of your target’s armor.

Rapd Killing (Rank 2/2) - Reduces the cooldown of your rapid fire ability by 2 min. In addition, after killing an opponent that yields experience of honor, your next Aimed shot, arcane shot or auto shot causes 20% additional damage. Lasts 20 seconds.

Rapid Recuperation (Rank 3/3) - Reduces the mana cost of all shots and abilities by 20% while under the effect of Rapid Fire and Rapid Killing.

Wild Quiver (Rank 3/3) - You have a 12% chance to shoot an additional shot when doing damage with your auto shot, dealing 60% damage.

Survival Hunter Talents

Explosive Shot (Rank 1/1), 540 Mana, 6 Second Cooldown, Instant Cast, 5-35 Range - You fire an explosive charge into the target, dealing 742-812 fire damage every second for 2 seconds to all enemies within 5 yards of the target.

Improved Tracking (Rank 5/5) - Increases all damage done by targets that are being tracked by 5%.

Point of No Escape (Rank 3/3) - Increases the critical strike chance of all attacks on targets affected by your frost, freezing and bear trap by 6%.

Potent Venom (Rank 3/3) - Increases your damage done to targets afflicted by your wyvern sting or serpent sting by 3%, and reduces the mana cost of your serpent sting by 30%.

Resourcefulness (Rank 3/3) - Reduces the mana cost of all traps and melee abilities by 60% and reduces the cooldown of all traps by 6%.

Hunter Macro Guide

July 8, 2008 by Zuggy · 1 Comment 

hunter macro guideMastering a hunter’s abilities and skills is no easy task. In addition to having to manage all of your own normal attacks and such, the hunter must also master his pet. Now, you could do this the old school way, and fill you screen with scores of buttons…but I prefer the more simplistic approach in the addition of a few well placed macros.

Beast Mastery Bomb Macro
/use Bloodlust Brooch
/cast Bestial Wrath
/cast Intimidation
/petattack

Great macro for all you BM fans out there. Just change Bloodlust Brooch to the name of your damage trinket(s). Also, you don’t have to have intimidation in there, but it certainly helps to get a good start while you’ve got the bonus damage up.

Aim Shot Bomb
/use Bloodlust Brooch
/castsequence reset=6, Rapid Fire, Berserking, Aim Shot

You’ll want to change “Bloodlust Brooch” for the name of your own trinket, and also change Berserking to the name of your racial (if your race has an offensive racial).

Pet Heal Macro
/cast [nocombat] Feed Pet; [combat] Mend Pet
/use [nocombat] Boar Ribs

Just change “Boar Ribs” to what ever food your pet is currently eating. Additionally, if you have multiple pets that eat diffent types of food try this macro.

/cast [nocombat] Feed Pet; [combat] Mend Pet
/use [pet:Cat, nocombat] Fish Sticks; [pet:Gorilla, nocombat] Tel’Abim Banana

Mend Pet Overlap Protection
/castsequence reset=15 Mend Pet, null

Prevents you from overlapping your mend pet before the duration is ended.

Call Pet / Revive Pet Macro
/cast [nopet] Call Pet; Revive Pet

Not exactly necessary, but if you’re looking to put several skills / abilities onto just a few buttons this will help. It calls your pet if you don’t have it out and revives it if your pet has died.

Improved Mend Pet Macro
/cast [modifier:shift] Mend Pet(Rank 1); Mend Pet

For all you hunter’s out there with improved mend pet, you’re going to love this one. You may already be using it, but this puts it all on one button. If you just want to use your mend pet as a dispel you don’t want to waste a bunch of mana on a max rank. As such this macro allows you to shift click for a rank 1 mend pet, or just a regular click if you want a ma rank mend pet.

Trap Macros
/cast [modifier:shift] Frost Trap; Freezing Trap

/cast [modifier:shift] Exploding Trap; Snake Trap

Easy way to manage all 4 of your primary traps on just 2 buttons. Both of these macros will cast their secondary trap without a modifier key, but when the modifier (shift in this case) is used, it will use the first trap.

You could manage all of your traps in this manner, using different modifier states to add each trap. But in my experience having multiple modifiers on the same key just gets incredibly confusing.

Hunter Totem Killing Macro
/petattack [target=earthbind totem]
/petattack [target=searing totem]
/petattack [target=grace of air totem]
/petattack [target=grounding totem]
/petattack [target=mana spring totem]
/petattack [target=windfury totem]
/petattack [target=strength of earth totem]
/petattack

Pretty basic, spam it to target the shaman’s totem forest with your pet.

Steady Shot / Auto shot Macro
/castsequence reset=target/3 Steady Shot, Auto Shot

Nice little script, this prevents you from cutting off your auto shot when spamming steady.

Mouse Over Macros
/cast [target=mouseover] Viper Sting

/cast [target=mouseover] Aim Shot

/cast [target=mouseover] Multishot

Very simple macros that you may or may not like. These require you to hover over the target you want to attack. Personally I was never a fan of them on my hunter, but I know some players (especially players who primarily use the mouse) like these type of macros to assist in faster target switching. Simple add a mouse over macro for every ability you’d like to have on the mouse over system.

Emergency Feign Death Macro
/stopcasting
/cast Feign Death

Stops what ever you are doing and immediately feigns death.

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