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WotLK PvP Changes and Blue Posts

October 3, 2008 by Zuggy · Leave a Comment 

There’s been loads of changes in the past few days for WotLK, specifically related to PvP. Take a look at a few of the most recent blue posts and updates regarding pvp in the last 48 hours.

WotLK PvP Recap from Zug Gaming

PvP Developer Q & A

Why is it so hard to measure skill in a battleground and have rated BGs ?
I wish it were that simple. However, for a rating system to reasonably zero in on the skill of a single player in a game with teammates it takes a number of games approximately equal to ten times the number of players participating on that player’s team.

So for example, for a rating system to have all the information it needs to know to figure out how “good” of a battleground player you are in Alterac Valley, it needs to take about 400 games to do it (10 times the number of players on your team). Unfortunately, that’s without the additional complexities of being able to queue solo versus queueing as a group, etc.

It would be kind of annoying to have to play about 400 games of AV before the system could decide what items you’re eligible for. So, there are some complexities in creating a system to work around that problem (among others).

Archavon changes (Lake Wintergrasp Boss)
We don’t plan to change Archavon, as he needs to have compelling loot that isn’t something you can’t possibly get another way. However, I think it’s important to note that Archavon does not drop the helm or shoulder slots (or weapons), which are the hardest to obtain both in pve and pvp.

Why is PvP gear available for purchase for PvE tokens with no rating requirement ?
To put it simply, you can’t endlessly wipe on raid bosses and get these tokens. At some point, you have to succeed. Even then, the pvp gear you get from these tokens is 1 tier behind their pve value (ie: the ilevel 213 pve tokens from Nax 25 only get you “Hateful Gladiator” gear which is ilevel 200). It’s not possible to get the “best” pvp set items through pve.

Are there any plans of allowing us to attain PvE gear through honor/arena points?
For the most part (lack of tanking gear aside), if you have the highest-end pvp gear, you can do fairly well in a “tier behind” raid (ie: 10-man nax). So, for the most part that dynamic already exists.

WotLK Battlegrounds Changes

No Honor Points Increases for WotLK

Battlegrounds wins/losses and honorable kills will not award experience after the next patch, nor upon the release of Wrath of the Lich King. It could always happen somewhere down the road as we work to improve PvP progression, but there are no plans for changing this in the immediate future.

Battlegrounds Discussion with Tigole

Actually, we have been discussing new battlegrounds quite a bit lately. Wrath of the Lich King will feature Strand of the Ancients (attack/defend) as well as Wintergrasp (non-instanced, world PvP).

But past that, we are exploring ideas that would involve expanding our Battleground content in future patches and beyond. We believe we have some strong ideas for improving Battlegrounds and PvP as a whole in the game and we’re definitely going to focus on improvements in the future. Now, it’s very early to be talking about some of this stuff but I think it’s important for the community to know that it’s on our minds.

Our general thought is that we could provide more BG content over time. The BG content that we could provide could be of higher quality with a higher degree of accessibility. Overall, we’d like to have more content and variety. We also want the gameplay experience in the BGs to be better directed. We’re also exploring the concept of a complimentary “competitive” bg system as well. Over time, we’d like the focus of PvP to shift back to being more BG-centric and more focused on Horde versus Alliance — the core of our game.

We’re also planning on improving some Battleground and PvP features in general. For example, we want to give you the ability to queue for Battlegrounds from anywhere in the world. We’re also going to explore EXP gain through the PvP system as well as low level itemization to support that.

Please don’t take this post as a promise. This won’t be an overnight process. Not all of these things are set in stone and guaranteed to happen. It would take us a while to shift in this direction. But these are some of the current thoughts on the development team. I think it’s important for you guys to know some of our thought process in regards to PvP.

Arena Rating and Matching System Change

October 1, 2008 by Zuggy · Leave a Comment 

New change to the arena match making system just announced earlier this evening.

There will be a new, persistent rating system that should keep top-rated players facing other top-rated players, regardless of the bracket in which their current team sits. We’ll have more information to come on this soon. (source)

Obviously not much is known about this new “persistent rating system”, how it will work, what the parameters will be, etc. That said, it’s great to see Blizzard acknowledging yet another pretty big issue within the game and actively pursuing a solution.

It seems like there are a variety of potential problems with a system like this. For example, I consider myself a top arena player, but I often help out my less skilled or casual guildmates and friends to level up their teams and get points.

Can all of these factors be included in the equation to truly make a viable system? Probably so, at least to a degree where you aren’t going to have 2000+ rated players playing teams around the 1500 bracket.

Honor Points Will NOT Be Reset in WotLK

October 1, 2008 by Zuggy · 10 Comments 

Wow…simply wow, I cannot believe what I’m reading. Bornakk shocked everyone with this…

We had hoped that the introduction of some new Honor rewards in the upcoming patch would give players a great opportunity to spend any of their remaining Honor. However, many players would still be surprised by an Honor and token reset as it isn’t something we’ve done in the past. As such, we’ve decided to not reset Honor or tokens upon the release of Wrath of the Lich King. Players who save their Honor will be able to spend it on level 80 rewards, although those rewards will be significantly more expensive than their level 70 counterparts.

This is just seems insane to me, especially after Blizzard already officially announced the honor points and tokens WOULD reset, citing several valid reasons for this change. I agreed with much of their reasoning and really do not understand why they would choose to pull a complete 180 and decide to now not reset.

Especially considering many players have already gone out and purchased other honor items they might not have upon the early announcement that points were resetting. Major /fail for Blizzard on this one.

Honor Points to Reset to 0 in WotLK

September 23, 2008 by Zuggy · 3 Comments 

The title pretty much sums this up, and everyone’s suspicions were officially confirmed by a blue poster earlier today. All accumulated honor points will be reset to zero when the wrath of the lich king expansion is released. No word yet if marks of honor will also be removed.

Additionally, in case you missed it arena points will also be reset to zero at level 71. Arena points to reset.

As many of you know we will be featuring a new Battleground, a dedicated world PvP zone and all new PvP items in Wrath of the Lich King. In order to make the transition from The Burning Crusade to Wrath of the Lich King flow as smoothly as possible, all accrued honor points will be reset at the launch of the expansion. We do this to ensure select players do not have an unfair advantage at level 80 from stockpiling honor to instantly purchase the newest Wrath of the Lich King PvP rewards. For those with unspent honor points prior to the release of the expansion, we will be offering a few upgrades and special rewards in next content patch solely for purchase via the honor system.(source)

Quick update for marks of honor, which are also going to be reset.

Marks of Honor will be wiped as well. (source)

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