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WotLK Hunter Pet Changes

August 1, 2008 by Zuggy 

Good news for all you hunters out there. The guys over at Manias Arcania discovered a host a undocumented hunter pet changes appearing the most recent patch update. Check out the new hunter pet stuff below.

  • Exotic pets do not seem to be implemented yet.
  • The talent points were all refunded but the pets were not.
  • The pet talent trees now have an obnoxious background.
  • The bug with the tooltips that said they required too many talent points has been fixed.
  • And there are a bunch of pet talent changes, although most are pretty small. Let’s list those by tree …

Shared Pet Talents

  • Dash/Dive now says it works for 16 seconds and has a 32 second cooldown.

Cunning

  • Mobility now reduces the cooldown of Dash/Dive by 8 seconds per rank, which means that you can bring the cooldown down to 16 seconds — exactly the length of the effect.
  • Wolverine Bite now says it does 330 damage instead of 5 damage.
  • Owl’s Focus has a greater chance of a free special ability: it’s now 15%/30% instead of 5%/10%.

Ferocity

  • Loyalty has been renamed Bloodthirsty (and has a new icon). It now increases happiness by 5% when it triggers instead of 10%. (Health is unchanged at 5%.)

Tenacity

  • The Stamina boost of Blood of the Rhino has been increased slightly (to 2%/4% instead of 1%/2%).
  • Improved Growl has been renamed Guard Dog and now generates 10% happiness in addition to 10%/20% additional threat when your pet Growls. This gives the Tenacity tree a way to regen happiness without food.
  • Roar of Fortitude has been replaced by Roar of Sacrifice: Your pet absorbs damage from the friendly target up to a maximum of 50% of the pet’s total health. Lasts 12 sec. (60 Focus, Instant, 40 yd range, 3 sec cooldown)

Pet skills changes
Boar – Gore

  • Was: Gores the enemy, causing damage. This attack has a 50% change to inflict double damage, or triple damage if used during a Dash.
  • Now: Your boar gores the enemy for damage. Causes double damage if used during a Dash.

Cat – Prowl

  • Was: 40 Focus
  • Now: No focus cost

Crab – Pin

  • Was: Pins the target in place, and squeezes for damage over 6 sec. (20 sec cooldown)
  • Now: Pins the target in place, and squeezes for damage over 4 sec. (1 min cooldown)

Crocolisk – Bad Attitude

  • Was: Snap back for damage at any target that strikes you for the next 2 min.
  • Now: Snap back for damage at any target that strikes you for the next 45 sec.

Nether Ray – Nether Shock

  • Was: Instantly lashes an enemy for Shadow damage. Also interrupts spellcasting and prevents any spell in that school from being cast for 1 sec. (30 sec cooldown)
  • Now: Instantly lashes an enemy for 35 to 47 Shadow damage. Also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. (1 min cooldown)

Tallstrider – Dust Cloud

  • Was: Kick up an obscuring cloud of dust, lowering the chance for enemies to hit by 30%. Effects last 8 sec. (20 sec cooldown)
  • Now: Your tallstrider kicks up an obscuring cloud of dust, causing all enemies within 10 yards to miss their next attack. Lasts for 8 sec. (40 sec cooldown)

Warp Stalker – Warp

  • Was: 25 Focus
  • Now: No focus cost

Wind Serpent – Lightning Breath

  • Was: No cooldown
  • Now: 10 sec cooldown

All Pets – Growl

  • Was: Taunt the target, increasing the likelyhood the creature will focus attacks on you.
  • Now: Your pet growls at the target, generating threat and increasing the likelihood the target will attack it.

Comments

2 Responses to “WotLK Hunter Pet Changes”

  1. Hunter on August 22nd, 2008 11:19 pm

    I know that you have to have the 51 talent point to tame the pet but once tamed do you still need it to use the pet

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